The discussion between developers discusses vital points in what makes a good horror game/movie feel scary. EA Motive discussed with IGN how they plan to bring a new level of immersion to survival horror with their Dead Space remake. With the remakes of the original Resident Evil titles and the recently released The Callisto Protocol, the horror community has begun to swing the momentum back in that direction. However, as trends tend to do, over-the-shoulder, 3rd person-view horror is coming back. Now, you are in the character’s shoes, running away from crazy monsters, hoping and praying they don’t catch you. This first-person view gave a new level of immersion to the players. Games such as Amnesia or Outlast were the next big thing in the horror world. The landscape for horror was changing, and the developers knew it. ![]() ![]() The Dead Space series took a break after the third installment in the franchise as it took a low point in the horror community. Thankfully, the game was a hit and spun into a full-fledged series, one with a cult fanbase. At the time, EA had to take a chance on this one, as horror wasn’t as prominent as it is today. Dead Space is a classic survival horror game from way back in 2008.
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